I decided to write a quick and easy guide on how to start using Expressions in Flame.
Expressions are incredibly powerful tools in animation. They can be simple linking functions or complex camera positioning sequences. The aim of this guide is to get started and offer up some basic everyday examples. Click on any of the images for a better view.
Here’s a simple expression to calculate the missing point in a 4 point track.
Suppose you’re missing the lower_left corner of a bilinear.
Here’s a handy expression to animate an element travelling around the circumference of a circle without having to manually trace a path. This expression uses the sin and cos trigonometric functions.