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	<title>haniblog &#187; Howto</title>
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	<link>http://haniblog.com</link>
	<description>Flame Artist by day. Proud Dad by, uhm, the rest of the time. Lover of everything Apple. Hater of everything Microsoft.</description>
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		<title>Animating a perfect circle in Flame</title>
		<link>http://haniblog.com/flame/animating-a-perfect-circle-in-flame?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=animating-a-perfect-circle-in-flame</link>
		<comments>http://haniblog.com/flame/animating-a-perfect-circle-in-flame#comments</comments>
		<pubDate>Wed, 11 Nov 2009 16:18:17 +0000</pubDate>
		<dc:creator>Hani</dc:creator>
				<category><![CDATA[Flame]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Expressions]]></category>
		<category><![CDATA[Howto]]></category>
		<category><![CDATA[Tips]]></category>

		<guid isPermaLink="false">http://haniblog.com/?p=1218</guid>
		<description><![CDATA[I just wrote another Flame Expressions tutorial on how to animate an element travelling in a perfect circle without having to manually trace a path. Take a look!]]></description>
			<content:encoded><![CDATA[<p><a href="http://haniblog.com/wp-content/uploads/flame_tips/sincos/sincos_3.png" rel="lightbox[1218]"><img alt="" src="/wp-content/uploads/flame_tips/sincos/sincos_3_small.png" class="alignnone" width="640" height="132" /></a></p>
<p>I just wrote another Flame Expressions tutorial on how to animate an element travelling in a perfect circle without having to manually trace a path. <a href="http://haniblog.com/flame-expressions/animating-a-perfect-circle">Take a look</a>!</p>
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		<title>Flame tip: The missing corner</title>
		<link>http://haniblog.com/flame/flame-tip-the-missing-corner?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=flame-tip-the-missing-corner</link>
		<comments>http://haniblog.com/flame/flame-tip-the-missing-corner#comments</comments>
		<pubDate>Thu, 05 Feb 2009 17:37:06 +0000</pubDate>
		<dc:creator>Hani</dc:creator>
				<category><![CDATA[Flame]]></category>
		<category><![CDATA[Bilinear]]></category>
		<category><![CDATA[Guide]]></category>
		<category><![CDATA[Howto]]></category>
		<category><![CDATA[Tracking]]></category>

		<guid isPermaLink="false">http://haniblog.com/?p=567</guid>
		<description><![CDATA[Here&#8217;s a simple expression to calculate the missing point in a 4 point track. Suppose you&#8217;re missing the lower_left corner of a bilinear. In the animation menu, choose the lower_left channel under the Bilinear and type the following expression: And here&#8217;s the result: The method is to add the two nearest corners to the missing [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a simple expression to calculate the missing point in a 4 point track.</p>
<p>Suppose you&#8217;re missing the lower_left corner of a bilinear.<img class="alignnone" src="/wp-content/uploads/flame_tips/00_noCorner.png" alt="" width="500" height="284" /></p>
<p>In the animation menu, choose the <strong>lower_left</strong> channel under the <strong>Bilinear</strong> and type the following expression:</p>
<p><img class="alignnone" src="/wp-content/uploads/flame_tips/03_expression.png" alt="" width="315" height="232" /></p>
<p><strong><br />
</strong></p>
<p>And here&#8217;s the result:</p>
<p><img class="alignnone" src="/wp-content/uploads/flame_tips/05_4pt.png" alt="" width="500" height="281" /></p>
<p>The method is to add the two nearest corners to the missing point and then subtract that from the opposing corner. </p>
<p><img class="alignnone" src="/wp-content/uploads/flame_tips/4pt_03.png" alt="" width="250" height="206" /></p>
<p><img class="alignnone" src="/wp-content/uploads/flame_tips/4pt_04.png" alt="" width="250" height="206" /></p>
<p>For easy reference, here are the expressions for all four corners:</p>
<p>upper_left: <strong>( lower_left + upper_right ) &#8211; lower_right</strong></p>
<p>upper_right: <strong>( upper_left + lower_right ) &#8211; lower_left</strong></p>
<p>lower_right: <strong>( upper_right + lower_left ) &#8211; upper_left</strong></p>
<p>lower_left:<strong> ( upper_left + lower_right ) &#8211; upper_right</strong></p>
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